

Teams of 4 uniformed and similarly equipped riders use a sword or lance to strike,
pick-

Riders competing as individuals, use either a sword or lance or a combination of sword, lance and dummy pistol, to strike and or carry a target and a peg over a set course



A round consists of one run in single file followed immediately by a run in line abreast.
A graded tentpegging competition consists of a minimum of six rounds of in-
To compete in competitions, riders must be members of the Australian Tentpegging Association. All members are insured through the Equestrian Federation of Australia.
The minimum age for competitors riding in senior competitions is 15 years.
Riding helmets must be worn when competing at all tentpegging displays and competitions. Helmet's must be of the type approved by the Australian Standards Association.
The minimum height of horses used in senior competition is 14.2 hands.
All competitors will be familiar with the Australian Tentpegging Association Rules of Tentpegging, and the Australian Tentpegging Association Code of Practice.
Peg points are awarded to the individual riders:
6 for carrying the peg the required distance, 4 for drawing the peg out of the ground, and 2 for striking the peg but not removing it from the ground
Points are also awarded for style and drill, to riders individually and to the team as a whole.
The highest point score wins the competition. In the event of a tie, the judges may award a run off. If insufficient time for a run off, a count back on peg scores only will decide the event
There are three separate events in the overhead competition. Rings and Pegs, Lemons and Pegs, and Skill at Arms
HEADS AND DUMMY: For the second leg, two “heads” are placed on stands 2 metres high, with a 10 cm “neck” of dowel separating the top of the post and the “head”. The stands are placed 15 metres apart with the second stand 1.5 metres offset from the first. The dummy is placed 20 metres from the second “head’ in line with the first “head”. A target 8 cm in diameter is placed on the dummy, 1.6 metres from the ground.
6 points are awarded for each dowel cleanly cut, and for striking the target. 3 points only are awarded for striking the dummy but not the target.
The Skill at Arms competition consists of three legs with 3 elements in each leg
BALLOONS AND JUMPS: This is the first leg. Two jumps with a maximum height of 70 cm are placed in a line 20 metres apart. Balloon holders 1.5 metres high are placed at the jumps, with a third. 50 cm high, 20 metres from the second jump and in line with the first balloon. The first balloon is placed at the right hand side of the jump and the second balloon placed at the second jump, 1.5 metres from to the left of the line of the first and third balloons.
6 points are awarded for each balloon burst with the dummy pistol, and for each jump cleanly jumped.






RINGS AND PEGS form the third leg of the skill at arms, with one run only being completed.
Riders are also awarded points for style and drill. The highest points scored, combined with the fastest time wins the event.
Points are deducted for every second over the optimum time.
Two gallows with a “T” crossbar are set up 15 metres apart and in line. The peg is placed 20 metres beyond and in line with the rings. The rings are suspended 2.20 metres from the ground.
The event comprises two runs, one in each direction. The event is not timed, but the pace required is a hand gallop.
6 points are awarded for each ring carried. The peg score is the same as in ground pegging. Points are also awarded for drill and style. The highest score wins the event.



Two gallows with a “T” crossbar are set up 15 metres apart and in line. The peg is placed 20 metres beyond and in line with the lemons. The lemons are suspended 2.20 metres from the ground.
6 points are awarded for each lemon sliced. The peg score is the same as in ground pegging. Points are also awarded for drill and style. The highest score wins the event.
The event comprises two runs, one in each direction. The event is not timed, but the pace required is a hand gallop.
The first lemon is cut with a forehand movement, right to left across the body and the second lemon cut with a backhand movement, left to right across the body


